Video games
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Engineering the sound of fear
The team behind the sound and music of Capcom's Resident Evil 7: Biohazard reveal the techniques and tools that brought…
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Christopher Larkin on scoring for game, film and TV
The prolific composer gives advice from the trenches of scoring…
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How to compose for video games with Daniel James
With a background in making music for films and acclaimed video games, Native Instruments speaks to composer Daniel James about…
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