Sound design
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Junkie XL: Synth-lover turned scoring superstar
Discover how Tom Holkenborg got to the top in film scoring – and how you can use his sounds in your…
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Watch: How to make dub techno
Create some classic rhythms, and learn to dub and delay with the best…
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Watch: How to make electro
Tim Cant makes an up-tempo, Detroit-influenced track with the DISTRICT XEO Expansion…
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Watch: Robot Koch on creating new musical landscapes
In-demand composer, remixer, performer, and producer, Robot Koch provides space-laden sound pack with a collection of one-shot samples and loops…
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7 free REAKTOR ensembles for bigger bass
The darkest, heaviest bass synths from the REAKTOR User Library.
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The art of DSP in REAKTOR with Vadim Zavalishin
The REAKTOR Core inventor and DSP developer talks about the art of DSP at SRH University of Popular Arts in…
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Production tips and field recording sessions with Andrew Huang
Watch Andrew Huang remix an old Berlin air hanger, and share valuable production tips on how to use reverb, and…
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Follow your inner signal: A conversation with Georgia Anne Muldrow
The prolific singer, songwriter and producer had a wide-ranging conversation about the challenges of making pop music and the joys…
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For the music in you: Our biggest release ever
The next evolution in music making and performance.
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Creating atmospheres with Rival Consoles
Get an exclusive look at the deep ambient and electronic producer's cosy London studio…
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MASSIVE: past, presets & future
We look back on ten years of MASSIVE to find out why developers, producers, musicians and educators still rate it…
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Loic Couthier: Designing engine sounds for WipEout in MASSIVE
Designing the engine sounds for WipEout Omega Collection, the latest installment of the iconic PlayStation racing franchise.