Scoring

Watch: How to make 80s synth pop
Get that 80s synth sound with this new production tutorial.

How to create haunting sci-fi sounds with KOMPLETE 12
A step-by-step guide on how to create spaced-out sound without the rare and expensive eighties-era hardware synths that made them famous

Explore new sonic possibilities with these five unconventional sounds packs
Bring new ideas and extravagant tones to your sound palette with these unconventional sample packs from Sounds.com

Engineering the sound of fear
The team behind the sound and music of Capcom's Resident Evil 7: Biohazard reveal the techniques and tools that brought their monstrous creation to life.

Christopher Larkin on scoring for game, film and TV
Advice from the trenches of scoring, from the prolific composer.

Jim Guthrie: From guitar music to scoring games
Juno Award winner, and sound designer for Playstation Jim Guthrie discusses his approach to music making, and studio work.

Top 10 string libraries
Get the strings you need, with this rich selection of KONTAKT-based orchestral selections.

Wolf Alice’s Joel Amey on using KONTAKT in the studio
Describing how they made track 'Visions of a Life', Wolf Alice talk about life in the studio.

Sound advice with Ben Frost
Producer and composer Ben Frost talks inspiration, sound design, and shares insights into his experience on working with Steve Albini.

Rich Vreeland: Bridging the divide between games and film score
Following on from scoring indie horror flick 'It Follows', Rich Vreeland a.k.a. Disasterpeace, discusses his work in the gaming community, in addition to his latest movie project.

How music synchronization works
Want to know how to get your track featured in the latest TV series? Here is the ultimate guide to the sync industry, featuring insider tips, examples and more.