A step-by-step guide on how to create spaced-out sound without the rare and expensive eighties-era hardware synths that made them famous
Bring new ideas and extravagant tones to your sound palette with these unconventional sample packs from Sounds.com
The team behind the sound and music of Capcom's Resident Evil 7: Biohazard reveal the techniques and tools that brought their monstrous creation to life.
Advice from the trenches of scoring, from the prolific composer.
Juno Award winner, and sound designer for Playstation Jim Guthrie discusses his approach to music making, and studio work.
Get the strings you need, with this rich selection of KONTAKT-based orchestral selections.
Describing how they made track 'Visions of a Life', Wolf Alice talk about life in the studio.
Producer and composer Ben Frost talks inspiration, sound design, and shares insights into his experience on working with Steve Albini.
Following on from scoring indie horror flick 'It Follows', Rich Vreeland a.k.a. Disasterpeace, discusses his work in the gaming community, in addition to his latest movie project.
Want to know how to get your track featured in the latest TV series? Here is the ultimate guide to the sync industry, featuring insider tips, examples and more.
Find out how LA composer Ronit Kirchman developed and produced the soundtrack for TV drama 'The Sinner'.