Scoring

Watch: BT on the art of sound design

Producer and sound designer BT talks about his influences, studio tactics, and workflow during Amsterdam Dance Event.

November 14, 2018 in

Watch: How to make 80s synth pop

Get that 80s synth sound with this new production tutorial.

November 8, 2018 in

How to create haunting sci-fi sounds with KOMPLETE 12

A step-by-step guide on how to create spaced-out sound without the rare and expensive eighties-era hardware synths that made them famous

October 18, 2018 in

Explore new sonic possibilities with these five unconventional sounds packs

Bring new ideas and extravagant tones to your sound palette with these unconventional sample packs from Sounds.com

September 20, 2018 in

Engineering the sound of fear

The team behind the sound and music of Capcom's Resident Evil 7: Biohazard reveal the techniques and tools that brought their monstrous creation to life.

July 2, 2018 in

Christopher Larkin on scoring for game, film and TV

Advice from the trenches of scoring, from the prolific composer.

June 18, 2018 in

Jim Guthrie: From guitar music to scoring games

Juno Award winner, and sound designer for Playstation Jim Guthrie discusses his approach to music making, and studio work.

May 28, 2018 in

Top 10 string libraries

Get the strings you need, with this rich selection of KONTAKT-based orchestral selections.

May 24, 2018 in

Wolf Alice’s Joel Amey on using KONTAKT in the studio

Describing how they made track 'Visions of a Life', Wolf Alice talk about life in the studio.

May 30, 2018 in

Sound advice with Ben Frost

Producer and composer Ben Frost talks inspiration, sound design, and shares insights into his experience on working with Steve Albini.

April 7, 2018 in

Rich Vreeland: Bridging the divide between games and film score

Following on from scoring indie horror flick 'It Follows', Rich Vreeland a.k.a. Disasterpeace, discusses his work in the gaming community, in addition to his latest movie project.

February 26, 2018 in